A weird lil map that looks too bright on GL source ports, and too dark on software mode. Somewhat Knee-Deepish, pretty linear but I put a lot of work into it, so hopefully it should be pretty enjoyable. May eventually become part of a set.
Credits:
John Romero: my idol. cph: for his BSP program and general friendliness Danarchy: for being so damn cool Matt Tagliaferri: for his nice but error-loaded DoomCAD
Base:
All me, baby.
Build time:
This took me about a lot of hours or so
Editor(s) used:
DoomCAD 6.1 (my fave) WadAuthor (for a couple things DoomCAD can't handle) Wintex 4.7 BSP 5.1 Paint ZenNode 1.1 (used during testing)
Bugs:
None, but if you find some please tell me about them.