| Title: |
paranoid.zip |
| Filename: |
levels/doom/p-r/paranoid.zip |
| Size: |
67 KB
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| Date: |
12/24/94 |
| Author: |
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| E-mail: |
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| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is E2M1. It is by a man called David J. Hill. A search for his email address, mentzer@aol.com, reveals that he was a keep fit fan, and that he was about to start on a "hardgainer routine using peroidization". For the time, this is a large level with lots of monsters - 349 - but it feels as if the author had left a random Doom level generator running all night on his 486DX33. The layout is confusing, the textures are random, and the action is monotonous. | x | | Not bad. Playing this map should certainly be more interesting than reading the waffle just above this. | x |
View paranoid.txt
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