My second attempt at mapping, so hopefully its playable ;) ...A medium sized level with a military base overun by demons....The level was designed for vanilla Doom2 and I`ve tried to include some good battles and surprises.|
Bob Larkin for playtesting.|
New from scratch|
DeePsea and Wadauthor|
|Definately a solid map. Not too hard, not too easy, with just the right amount of ammo. If the second level I ever made was anywhere near this good I certainly would have been chuffed.||x|
|nice map, would serve perfect as a map01/map02 in a megawad... :)||x|
|I dare say this is near to Id's own Doom 2 maps in the quality of look and gameplay, however: there are no secrets and no difficulty level settings.||x|
|Solid texturing, sufficient detailing. Dunno if it was just because I was tired, but some traps were even surprising. Quality work.||x|
|A good map for sure. Average detail, good gameplay. 4/5 - Kirby||x|
|very well done! good balance in health, a little accessive in ammo though, atleast i think so, really loved the animated door! great architexture!
4 Stars! great job!
-Pete The Padre||x|
|This has a real old 1995 feel, although it's from 2003. It's a good level with a classic gothic dungeon design, with a hint of warehouse. Suffers a bit from being very symmetrical; if you see a baddy on the right, you know there'll be one on the left. Lots of ammo and health, and a plasma gun you don't really need. The final battle is fun, but you have to go up the same lift three times, which is a chore. No secrets. Overall good fun though.||x|