| Title: |
The power supply (Second version) |
| Filename: |
levels/doom2/j-l/juente.zip |
| Size: |
63 KB
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| Date: |
06/14/03 |
| Author: |
Eye del Cul |
| E-mail: |
eyedecul@ono.com |
| Description: |
A futurist level, neither large nor hard... The evil demons strike again, infesting the largest UAC energy generator. What they will try? To stop their plans -if they have- the earth defense forces have sent the silliest marine of the academy... Well, good luck.
In this "second version" I fixed a design bug; now, you can't get trapped in the water, near the generator and the red keycard... better, no? |
| Credits: |
Hmmm... No, the "responsibility" is only mine. |
| Base: |
Ninguna, salió todo de mi "celebro". |
| Build time: |
Between 29-march-2002 to 4-april, a week more or less... |
| Editor(s) used: |
DEU2, DEU 5.21, NWTPRO and BSP 5.0 |
| Bugs: |
Known none. Unknown, may be... |
| Rating: |
     (10 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is a very enjoyable level. There are plenty of surprises that keep the corridors that you've run down a couple of times fresh and action-packed. Very cool stuff :)
--Ze1l_1388 | x | | fun to play it, simple but still attractive design, 3.5/5 | x | | Not bad. The level design was decent and it was action-packed. It also felt like an Episode 2 level. 4/5 | x | | Strange map. Tightish ammo and a few good traps surrounded by clumps of the same monster and multiple slow parts where you're just backtracking. A few odd design choices (4 switches raising bridges to the same area? sniping lost souls through a thin doorway? a backpack secret just before the finish room?) and the textures are mostly SHAWN silvers and grey stone/panel. Layout is fairly good, but detail and flow definitely need work. 2.5/5 -jj | x | | This is dated May 2003. You fight 142 baddies in a E2-style techbase (particularly E2M2). The gameplay is done to a strict formula whereby you explore, grab a key, backtrack, encounter a trap, grab the next key, etc. It's very old-fashioned and endearingly retro, and as has often been said it would be a good opening level from an E2 replacement (which the author could theoretically have done; he made enough levels). | x | | Fun, not too long and plenty of monsters to kill. 4/5 | x | | Featureless map. 2 star. | x |
View juente.txt
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