| Title: |
UFO |
| Filename: |
levels/doom/d-f/dl_ufo.zip |
| Size: |
48 KB
|
| Date: |
07/11/03 |
| Author: |
Simo Malinen |
| E-mail: |
malines24@hotmail.com |
| Description: |
This is a tiny level with huge amount of details, designed to look like an interior of alien spacecraft. |
| Credits: |
id software for creating DOOM. |
| Base: |
New level from scratch. |
| Build time: |
|
| Editor(s) used: |
DEU 5.1/DETH 5.24, BSP |
| Bugs: |
None |
| Rating: |
    (7 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Oh my word. I'm surprised this hasn't won an award for infamousness. It's a Congestion:1024 level from before Congestion:1024 existed (November 2001), and it's awful, in a relentless and perverse way. It reminds me of the first few Gothic_99 levels, in that it is an assault on the eyes. There are 21 weak monsters arranged basically in a long winding corridor, but the layout is so fiddly and detailed that it's hard to walk a few steps without bumping into the scenery. | x | | a great claustrophobia feeling with an unreal but very good lighting, not highly polished 4/5 | x | | Ewww this is horrible, and the "huge amounts of details" means "splitting each linedef in 10 parts and randomly texturing it". 1/5 | x |
View dl_ufo.txt
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