| Title: |
BOX |
| Filename: |
levels/doom/d-f/dl_box.zip |
| Size: |
15 KB
|
| Date: |
07/11/03 |
| Author: |
Simo Malinen |
| E-mail: |
malines24@hotmail.com |
| Description: |
A square-shaped surviving level. Looks simple but can you manage to the exit room alive? |
| Credits: |
id software for creating DOOM. |
| Base: |
New level from scratch. |
| Build time: |
|
| Editor(s) used: |
DEU 5.1/DETH 5.24, BSP |
| Bugs: |
None |
| Rating: |
     (3 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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|
Reviews:
| Pretty damn jam-packed, that's for sure. | x | | This is from June 2002. It's very poor. Basically the level is a large square open-air room divided into a staircase, with some platforms that come off the staircase like ribs on a ribcage. There are 150-ish monsters, but you have masses of rockets. Wonky textures. You can just run straight to the exit; it takes about thirty seconds, especially if you don't alert the monsters. Feels like a 1994 level that has been taken out of the freezer and defrosted. | x | | I'd rather not. | x |
View dl_box.txt
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