| Title: |
Isis |
| Filename: |
levels/doom2/Ports/g-i/isis.zip |
| Size: |
2386 KB
|
| Date: |
07/06/03 |
| Author: |
Mystic (Andy Mckie) |
| E-mail: |
murray6@blueyonder.co.uk |
| Description: |
Sort of Egyptian looking, mostly original and/or modified textures, some new lamp sprites (from Osiris.wad). Lots of 3D bits and deep water its a bit on the large side and is non-linear, try exploring it with the monsters turned off before playing it |
| Credits: |
Big thanks to the folk at the Newdoom (www.newdoom.com) forums for all their encouragement and help |
| Base: |
New level from scratch, with some bits pasted in from others (my own) |
| Build time: |
|
| Editor(s) used: |
DETH, Deepsea, Zennode, Wintex, Wally, Paintshop Pro 7, NWT |
| Bugs: |
none |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| isis isis rahrahrah! 5/5 | x | | It's a very large and good-looking level that reminds me of Serious Sam. It has a similar Egyptian theme, which means that there are lots of big square buildings. It's not much fun to play, though; there's too much ground to cover, the architecture is bland, and there doesn't seem to be any health at all (which is irritating with so many hitscan monsters). Very cut'n'paste at times. It only works with Doom Legacy. | x | | Beautiful but too large and not so many health. Works fine on GZDoom. | x |
View isis.txt
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