| Title: |
Metallic |
| Filename: |
levels/doom2/m-o/metallic.zip |
| Size: |
60 KB
|
| Date: |
08/15/03 |
| Author: |
Tim Williams |
| E-mail: |
tmoranwms@charter.net |
| Description: |
Just a bunch of stuff I thought of. Name comes from the primary wall texture. |
| Credits: |
Nobody in particular, though- keep up the good work, id Software! |
| Base: |
Scratch |
| Build time: |
|
| Editor(s) used: |
DeeP 8.84 a long time ago, then a period of unfinished-ness, then I stepped up to DeeP97, then upgraded to DeePsea, then finished with DETH. |
| Bugs: |
How dare you even suggest...! |
| Rating: |
     (6 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| better than i expectid! some creativ
traps and good fights the grafix are prity good
and thairs just the rite amount of ammo and
helth! 5/5 | x | | Nice bit of combat. Good suspense in the early stages, as you wonder how you're gonna take on the next bad guys with little/no ammo. | x | | I think its ok. Could do with some improvements, such as gameplay, but good nonetheless | x | | I don't get it 2/5 | x | | Its great! Like everyone else, it needs a little improvement. The structure of the level is there as well as the ammo/health/secret/t rap placement. maybe a few more design elements to break up some of the walls. I don't come across wads this good too often. -z34chris | x |
View metallic.txt
|