| Title: |
The way to pain |
| Filename: |
levels/doom2/Ports/v-z/waypain.zip |
| Size: |
265 KB
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| Date: |
10/20/03 |
| Author: |
Ninja_of_DooM |
| E-mail: |
ninja231@cncgames.every1.net |
| Description: |
A large temple style level using a load of brick textures with a lot of dark area and large outdoor areas. |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
A month and a half. |
| Editor(s) used: |
DeePsea 11.75 |
| Bugs: |
The editor will tell you there are some lower textures missing. This is all part of the map and will not affect gameplay. |
| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| not bad | x | | I hate the pistol. | x | | pretty darn good | x | | This is dated October 2003. It's a large, monster-packed but surprisingly monotonous castle/dungeon-style map. There are 300+ baddies in a series of cleanly-designed but bland square rooms, although there are nice details (a clever 3d spiral staircase, an eerie power plant room). The momentum is killed stone dead by an irritating bit where you jump and crawl along some tiny cliff ledges - I suggest you IDCLIP that bit, it's no fun at all. | x |
View waypain.txt
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