| Title: |
APOCALYPSE.WAD |
| Filename: |
levels/doom2/a-c/apocalypse.zip |
| Size: |
28 KB
|
| Date: |
11/22/03 |
| Author: |
Bruno Vergilio |
| E-mail: |
k3g4@bol.com.br |
| Description: |
This one is good!!! Too many monsters!!! Oh, Yeah!! But you have only a super shotgun, a chaingun, and a BFG (in a secret area); but you have a good weaponry. |
| Credits: |
ID Software for creating DOOM. |
| Base: |
New Level |
| Build time: |
1 week |
| Editor(s) used: |
WAD Author 1.30 |
| Bugs: |
None. |
| Rating: |
     (9 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Maybe someone should tell the author that a good WAD needs more than claims like "This one is good!!!". | x | | This wad isn't bad; it's fun to play at least. Worth three and a bit stars. | x | | Continu, your work! 2 stars | x | | Good lord, shoot me now... 1/5 | x | | Although it is from 2003, it seems like something from 1995 (it can't be, though, because the filename is ten characters long). It's just a handful of square rooms linked together. It's basically impossible to finish unless you open it in an editor, because you have to run over an invisible trigger line in one of the rooms. You'd never guess where it was (or for that matter the BFG secret; it's a completely unremarkable piece of wall in a lava pit for crissakes). | x |
View apocalypse.txt
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