| Title: |
ZDoom Elevator Example |
| Filename: |
docs/editing/zd_elvtr.zip |
| Size: |
6 KB
|
| Date: |
03/16/04 |
| Author: |
Pascal vd Heiden |
| E-mail: |
gherk_inn@hotmail.com |
| Description: |
Example which shows a Duke Nukem 3D elevator with ZDoom. |
| Credits: |
|
| Base: |
New from scratch |
| Build time: |
Hour or something |
| Editor(s) used: |
Doom Builder |
| Bugs: |
|
| Rating: |
     (2 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Two rooms linked by a staircase; an elevator runs between them, with an invisible teleporter arranged in such a way that there appears to be a seamless transition between floors. It's not quite perfect, though, because it's obvious from the arrangement of the rooms that the elevator moves you along a bit as well as up. I spent a good few minutes trying to crush myself against the doorframe with no success. | x |
View zd_elvtr.txt
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