| Title: |
dinlightdemo |
| Filename: |
levels/doom2/Ports/d-f/dinlight.zip |
| Size: |
511 KB
|
| Date: |
07/16/04 |
| Author: |
Dan Stefan Oprean a.k.a. Unknown[NF] or AlphaGOD |
| E-mail: |
dedus_tyger@yahoo.com |
| Description: |
something i cooked up in some spare time ... i just love the lightning in the castle courtyard ... and hate the UNFINISHED inside :D |
| Credits: |
Darkranger, ginge3, Samiam, Other LG clan members, #lg residents, Zdaemons and Zdoom staff, CodeImp for Doom Builder and Doom Connector, all the GOOD players from Zdaemon and everyone else i forgot :D |
| Base: |
Scratch. |
| Build time: |
two weeks ... mostly off |
| Editor(s) used: |
XWE and Doom Builder |
| Bugs: |
Have no idea ... didn't find any :P |
| Rating: |
     (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| cool shadowning ... details is quite good but repetitive in the begining and the finalpart looks quite unifinished | x | | nice
| x | | Not bad ... ^^ quite challenging near the end | x | | Some of the ideas are cool but I don't like it. I'm not getting the good level feeling. 3/27/07 | x | | It's got a kitchen sink feeling to it, and wavers between lotsa details and bland design. More miss than hit. | x |
View dinlight.txt
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