| Title: |
The Rabbit Hole |
| Filename: |
levels/doom2/p-r/rbbthole.zip |
| Size: |
86 KB
|
| Date: |
07/27/04 |
| Author: |
Michael Reed |
| E-mail: |
m.reed@worldnet.att.net |
| Description: |
A LARGE level for Doom 2. e-mail me and tell me what you think. |
| Credits: |
iD Creators of DOOM & Doom2. Bruce & Adam Patek for testing The Rabbit Hole and all my other levels. |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DCK v2.2 beta by Ben Morris (includes BSP v1.2x by Colin Reed) RMB v2.1 by Jens Hykkelbjerg |
| Bugs: |
No Known Bugs |
| Rating: |
    (10 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| I liked this map--it was fun, intense and not too bad looking either; the structure was definitely good. It did drag on for a while and there were a few minor HOMs etc. But then again, thats nothing terrible when you look at the rest of the level. ****
-Duncan | x | | Excellent. | x | | Pretty cool, but there were two noticable HOMs in the level. 4/5 | x | | This is dated July 1995; it's fairly simple and there are some obvious layout bugs etc, but it's not a bad level. It has almost 400 monsters packed in what now seems a mid-sized map, which equates to lots of shooting. The progression feels right - you start off by falling down a hole, and the extended finale has you fighting up some stairs, which feels epic although the action is a bit humdrum. Overall I enjoyed it, it's a minor gem from the period. | x | | Aside from a few texture errors, it's a fun and entertaining map. | x |
View rbbthole.txt
|