| Title: |
Slime Pit |
| Filename: |
levels/doom2/deathmatch/Ports/s-u/toxdm1.zip |
| Size: |
492 KB
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| Date: |
08/28/04 |
| Author: |
toxicfluff |
| E-mail: |
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| Description: |
Ultra-vertical map with very few of the power weapons. Thus armour and resource control are the key to success.
Running in OpenGL is almost a necessity, since the y-shearing in software will put you at a huge disadvantage through not being able to look down at the lower tiers. |
| Credits: |
-Sock, for his excellent Tech1 texture set and maps -ID for Doom -The Legacy team for making the Legacy port, without which this map wouldn't have been possible -Ravage, for his flameball graphics which I've reused countless times in different forms now -Iori, Xio, Exl, Doomad, Frades and Doomgoat for testing my various projects |
| Base: |
My own Q2-era fluffdm1 |
| Build time: |
Due to lazyness, too fucking long (month or so?) |
| Editor(s) used: |
Doom Builder, Deepsea, XWE and Wintex |
| Bugs: |
No map related bugs I can think of |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
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Reviews:
| Great map with great textures. 5/5 | x |
View toxdm1.txt
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