| Title: |
Snowball's Chance |
| Filename: |
levels/doom2/s-u/sbc.zip |
| Size: |
56 KB
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| Date: |
09/05/04 |
| Author: |
Stephen Galvin |
| E-mail: |
redstorm666@yahoo.com |
| Description: |
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| Credits: |
Id - Creators of DOOM2 Waded v1.83b |
| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is a godly map in terms of gameplay, however, it's probably not for everyone. In the beginning, the map seemed very empty and very surreal, which built up a bit of suspense. Then the author throws a brick at you and you're more or less in a state of "WTF?!". I knew there was more to this map than what met the eye. I look forward to your 3rd map ever :P ***** --EarthQuake | x | | very slow action, well, thats untill the auther throws like a hundrid bull deamons after you and you just get raped because you dont have the ammo to kill theam all 1/5 | x | | This is dated August 2008. It starts off as a simplistic slime base; you flick switches which release a few monsters, and then you get attacked by a swarm of demons, more than you can practically kill. The gameplay involves running away, down a series of empty corridors. The idea is intriguing - you have to hurry - but the execution feels a bit off. It relies on one-time teleports, and you really don't have enough ammo unless you're compulsively precise. | x |
View sbc.txt
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