| Title: |
Big Juicy Level. |
| Filename: |
levels/doom/a-c/bigjuicy.zip |
| Size: |
85 KB
|
| Date: |
11/18/04 |
| Author: |
Dave DeBaufer & Dennis Bergeron. (AOL-DeBaufer) & (AOL-AlbumKing) |
| E-mail: |
|
| Description: |
Big rooms, lots of monsters on higher difficulty. Hopefully a couple of new Ideas. |
| Credits: |
Margie DeBaufer for putting up with us. The GODS at ID Software (were not worthy!) The deadliness of DEU and BSP. All of you must be Geniuses! |
| Base: |
New from scratch |
| Build time: |
40-60 hours, we can't remember. |
| Editor(s) used: |
DEU 5.1, 5.2, BSP 1.2 |
| Bugs: |
The dark octagon room is blurred when you're not standing close to the center. I think the room is just too big. |
| Rating: |
     (8 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Motherfuckin piece of horseshit | x | | SURGEON GENERAL'S WARNING: This map may cause irreversible brain damage and bleeding from the eyes. --Woolie | x | | This level should've been titled Big Shit Pile. | x | | ummm, need a FUCKLOAD of work done on it.
0/5 | x | | BIG ROOMS DON'T MAKE WADS GREAT!!!!!!!!!!!!!11 1 | x | | I downloaded, I loved it. A great battle! 5/5 -Dqey | x | | This is from July 1994. It starts off with a big circular room that has a few monsters on it; then there's another room which flashes, and hurts my eyes; then it gets fractionally better but I just gave up. It's the kind of dreck that gives 1994 levels a bad reputation. I have played some great 1994 levels that are still fun today. Such levels exist. This is not one of them. | x |
View bigjuicy.txt
|