| Title: |
SANCTUM SANCTORIUM (DooM II version) |
| Filename: |
levels/doom2/s-u/sanctum2.zip |
| Size: |
26 KB
|
| Date: |
01/17/05 |
| Author: |
Glenn Geiss |
| E-mail: |
geissg@355CS.dm.af.mil |
| Description: |
Replacement level for DOOM II |
| Credits: |
|
| Base: |
SANCTUM.WAD, slightly modified to run on DOOM 2. |
| Build time: |
Approximately 30 hours |
| Editor(s) used: |
DOOM CAD ver 5.0 |
| Bugs: |
None that I know of |
| Rating: |
    (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| to many key doors and its to hard to get the keys
1/5 | x | | I liked it - but what's up with linedefs 506 and 508? they are shootable door opening linedefs that end up lowering sectors with tag 0 a bit each time you shoot them, eventually making the map stuck. Trap? | x |
View sanctum2.txt
|