| Title: |
Star Trek - Doom Invasion |
| Filename: |
themes/startrek/trkdom11.zip |
| Size: |
498 KB
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| Date: |
02/05/95 |
| Author: |
Thomas Spaulding and Grant Jacobs |
| E-mail: |
tsplding@symnet.net |
| Description: |
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| Credits: |
id for Doom, Bill Neisius (bill@solaria.hac.com) for |
| Base: |
New level from scratch. Started out as DoomI but later changed to Doom II for the greater use of monsters, weapons and graphics. Then due to a great amount of requests converted back to Doom I having to redraw the Warp nacelles and the end level over. |
| Build time: |
|
| Editor(s) used: |
See the addirional credits |
| Bugs: |
None that we found! |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is a nostalgic trip back into the 1990s, when there was a 1-to-1 overlap between computer users, sci-fi fans, and Doom level designers. This is a large, open-plan map with ugly textures. It plays like one of those university / hotel levels, just a lot of corridors with rooms along the sides. The auto-opening doors are a pain to go through. It's a tedious experience that turned me off within a minute or so and never turned me on again. | x |
View trkdom11.txt
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