| Title: |
Why Did it Have to be Snakes? |
| Filename: |
levels/doom2/Ports/v-z/whysn.zip |
| Size: |
131 KB
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| Date: |
04/09/05 |
| Author: |
Lutrov71 |
| E-mail: |
thomas@hoodooguru.com |
| Description: |
An entry for the Doom Republic Editing Contest. The theme is a dungeon and the amount of time given is a week, but I slacked off a bit and made it in about 4 days, so don't expect anything great. The map is 'supposed' to be a dungeon set in Hell but I got a bit carried away and I don't know what it is now. It also requires the Gothic Textures pack to run. |
| Credits: |
Zap610 and Jallaman for dropping out of the contest and giving me a better chance of winning, Richard213 for playing it and making me laugh hysterically because of how scared he was playing it and my dog for some reason. |
| Base: |
New from scratch |
| Build time: |
4 or 5 hours. |
| Editor(s) used: |
Doombuilder and Wintex. |
| Bugs: |
None but there are probably a whole lot that I don't know about. |
| Rating: |
     (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Crashes due to errors at start-up with many limit-removing ports. | x |
View whysn.txt
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