| Title: |
Shadow.wad |
| Filename: |
levels/doom2/s-u/shadow.zip |
| Size: |
61 KB
|
| Date: |
04/20/05 |
| Author: |
Alex Mayberry |
| E-mail: |
74724.3545@compuserve.com |
| Description: |
I experimented greatly with light and shadows, and tried to create a level that not only tests your reflexes, but your brain as well. It has a little of everything...tricks, traps, teleporters crushing ceilings, lifts, secrets... not an easy level...but it is beatable without cheating. |
| Credits: |
Lee Blevins, who helped me test the level in deathmatch (ya back-stabbin' sniper). |
| Base: |
Scratch. |
| Build time: |
40 hours. |
| Editor(s) used: |
Waded. |
| Bugs: |
The only problem with this level is that I think I pushed a little too hard on the detail. On rare occasions when playing in deathmatch, one player gets kicked out to DOS with a vis_plane overflow error. I have been unable to track this down, and quite honestly, since it is so rare and I am so sick of editing this thing, I may not try. Also, sometimes the secrets do not count correctly at the end. I have not had time to correct this, but if you get around 75% you've found about all there is to find. |
| Rating: |
    (11 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| yes! | x | | no? | x | | I'd rather kill myself than figure this one out. | x | | Pushed on the detail?!?! utter crap but playable 1/5 Belial | x | | Not quite as good as Alex Mayberry's other maps, but still well worth playing. | x | | Intriguant et différent | x | | I liked it | x |
View shadow.txt
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