| Title: |
Paddock (paddock.wad) + (ship.wad) |
| Filename: |
levels/doom2/p-r/paddock.zip |
| Size: |
53 KB
|
| Date: |
04/22/05 |
| Author: |
Rand Smith |
| E-mail: |
funduke@hotmail.com |
| Description: |
Two deathmatch wads, also playable as single player |
| Credits: |
See the textfiles in the zip |
| Base: |
New from scratch |
| Build time: |
40 hours (PADDOCK.WAD), 25 hours (SHIP.WAD) |
| Editor(s) used: |
DEU2 and RMB |
| Bugs: |
See the textfiles in the zip |
| Rating: |
    (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| No! | x | | These are OK. The ship is quite nice. | x | | I didn't get what all the monsters were there in DM. | x | | stop this wads updated in 1994 | x | | Two maps from November 1994, saved as two separate wad files (although SHIP.wad is Map02). They don't really work as single-player levels. PADDOCK has 18 mostly weak monsters and a puzzle at the end, but if you know what to do it takes about seven seconds to run to the exit and finish the level. SHIP is uncannily similar to a map from Unreal Tournament (which didn't come out until five years later) but again you can just run to the exit switch. | x | | I liked it | x |
View paddock.txt
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