| Title: |
utopia.wad |
| Filename: |
levels/doom/s-u/utopia.zip |
| Size: |
64 KB
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| Date: |
05/12/05 |
| Author: |
Scott |
| E-mail: |
funduke@hotmail.com |
| Description: |
Fourth in a series. You broke out of prison in "Prison Escape. You took out "The Star Chamber", The super secret organization That put you there. You then went "Back to HQ", and found out it had been taken over by a one world group. After regaining control of HQ, It's now time to take a vacation. So, you sign up for "Club Utopia". It's not exactly what you Expected. More creative architecture, and still a challenge. |
| Credits: |
David Bruni, and Paracelsus for all their time and patience in teaching me how to create a pwad. |
| Base: |
New from scratch |
| Build time: |
60+ hours |
| Editor(s) used: |
DoomEd 2.60 |
| Bugs: |
None that I know of, but, may be slow. Sorry, I have a Pentium. Future levels will be smaller. |
| Rating: |
    (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A good 1994 map. Fairly large and complex, and well thought-out gameplay. Varied visuals and nothing really ugly. | x | | Stop this wads updated in 1994
Seriously, though, best map ever. | x | | Layout is nice, looks are quite good (for '94), nice traps. Maybe gameplay is a bit humdrum. Tougher monsters or no plasma gun would have been better. | x | | sexy wad, many exciting traps and the outdoor area is mindblowing. play it now. | x |
View utopia.txt
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