| Title: |
Gravecat's Rocket Arena v1.1 |
| Filename: |
levels/doom2/deathmatch/Ports/g-i/gcrocket.zip |
| Size: |
21 KB
|
| Date: |
05/24/05 |
| Author: |
The Indomitable Gravecat |
| E-mail: |
gravecat@gmail.com |
| Description: |
This is your typical, standard rocket arena. It's fairly simple as far as maps go, but it was my first foray into map-making since I was a kid. There's four starting points, plenty of ammo and powerups lying around, plus a secret area in the middle which can only be opened by activating two switches. |
| Credits: |
Music used is a MIDI of "Countdown to Extinction" by Megadeth. Not sure who made the MIDI. |
| Base: |
New from scratch |
| Build time: |
A few hours, probably. |
| Editor(s) used: |
Oh god, what HAVEN'T I used in this thing? This map's been torn apart and reconstructed so many times, I barely even remember. Here's the tools I recall using:
DEU v6.66, NWT v1.3, BSP v5.1, MIDI2MUS v2.04, XWE v1.14, Doom Builder v1.67, ZenNode v1.1.0.
Probably a few other tools that I forgot, too. Screwing with the contents of the WAD and rebuilding the nodes has happened at least three times so far, each time with different tools. |
| Bugs: |
None, I hope! |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
View gcrocket.txt
|