| Title: |
Killing Grounds |
| Filename: |
levels/doom/d-f/dmkilg.zip |
| Size: |
43 KB
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| Date: |
05/26/05 |
| Author: |
Greg Smith |
| E-mail: |
rover@pipeline.com |
| Description: |
It's Dark, It's Hot, and It's part of Hell! |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
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| Editor(s) used: |
Deu |
| Bugs: |
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| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A cavernous base. The bright colors and appearance are refreshing, and the gameplay is kind of fun in general. There's just enough action to keep you interested. What can I say? There's the usual stuff; throw a switch here, get a key there. The ending has a nice surprise; I won't spoil it. Some areas could definitely benefit from some touching-up... as it is, it looks very plain and half-finished (with e.g. small dead-end "corridors" everywhere, and little decoration/texture variation). --2/5 | x | | A very old level, both in the sense of actually being old and in the sense of being old-fashioned. It relies upon you finding a secret lift that isn't marked (Jesus and your bush; that's no titchy marrow). I was actually quite bored. | x |
View dmkilg.txt
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