Title:
Hell's Bells
Filename:
levels/doom2/Ports/megawads/helsbels.zip
Size:
7420 KB
Date:
06/05/05
Author:
Mr Slug and Dynamicd
E-mail:
eerwig@pie345.freeserve.co.uk
Description:
A 29 map megawad that concentrates on intense and enjoyable gameplay. While the levels aren't exactly ugly for the most part, they are not beautiful either...so any detail nuts should steer clear. A set of levels with varying quality.
Credits:
All creators of Midis I have used All creators of graphics I have used Jack and Max for playtesting and additional advice ID Software
Base:
New from scratch
Build time:
Nearly a year on and off
Editor(s) used:
WadAuthor, DeepSea but mainly DoomBuilder
Bugs:
Map 25 does not work. Don't ask me why, I'm not technical. Your game will stop once you finish map 24. Annoying I know you'll just have to pistol start map 26. There are no secret levels. Some deathmatch flaws are present but are not errors just gameplay hinderances. If you are intent on Dm-ing on this then you may add extra weapons etc
Rating:
(26 votes)
Supported mirrors:
Unsupported mirrors:
View helsbels.txt
===========================================================================
Advanced engine needed : The latest version of ZDoom as graphics won't
function correctly on weaker source ports
Primary purpose : Single play
===========================================================================
Title : Hell's Bells
Filename : hellsbells.wad
Release date : June 2005
Author : Mr Slug and Dynamicd
Email Address : eerwig@pie345.freeserve.co.uk
Other Files By Author : N/A although I am working on a large scale ZDoom
project with another author
Misc. Author Info : Do you really care?
Description : A 29 map megawad that concentrates on intense and
enjoyable gameplay. While the levels aren't
exactly ugly for the most part, they are not
beautiful either...so any detail nuts should
steer clear. A set of levels with varying
quality.
Additional Credits to : All creators of Midis I have used
All creators of graphics I have used
Jack and Max for playtesting and additional
advice
ID Software
===========================================================================
* What is included *
New levels : 29
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Not that I know of
Other files required : None (well except Doom2.wad naturally)
* Play Information *
Game : Doom 2
Map # : 1-24,26-30
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Player starts only
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Nearly a year on and off
Editor(s) used : WadAuthor, DeepSea but mainly DoomBuilder
Known Bugs : Map 25 does not work. Don't ask me why, I'm not
technical. Your game will stop once you finish
map 24. Annoying I know you'll just have to
pistol start map 26. There are no secret levels.
Some deathmatch flaws are present but are not
errors just gameplay hinderances. If you are
intent on Dm-ing on this then you may add extra
weapons etc
May Not Run With... : Anything weaker than Legacy. I don't suggest
using Legacy either. Some maps won't run and
some graphics just tutti frutti. Use ZDoom!
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Will just be uploaded to /newstuff on Doomworld.com