| Title: |
Harborside in hell |
| Filename: |
levels/doom/g-i/harbor.zip |
| Size: |
81 KB
|
| Date: |
06/07/05 |
| Author: |
Chris Regenye |
| E-mail: |
ElkorAlish@AOL.com |
| Description: |
Lots of large panoramic scenes. Not a kiddie wad, many hours of professional work went into this! |
| Credits: |
Schmoltz, for his time and constant nitpicking. |
| Base: |
New from scratch |
| Build time: |
Many hours of professional work went into this! |
| Editor(s) used: |
Deu 5.12 Bsp 1.1x |
| Bugs: |
None |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Yeah, it's a kiddie wad. | x | | This is dated June 1994. It's a horrible-looking large-scale map, with textures applied completely at random. It's incompetently made, in the sense that you find the exit half-way through the level (there's a confusing yellow key area that you'll never visit). It only takes about 35 seconds to finish the map if you know where to run. The fights are intermittent and boring, and it's eye-straining, so give this one a miss. | x |
View harbor.txt
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