Title: |
Turrents CTF |
Filename: |
levels/doom2/deathmatch/Ports/s-u/turretc.zip |
Size: |
119.95 KB |
Date: |
07/30/05 |
Author: |
Jules "julz_D" Spindler |
Description: |
This is my first CTF map. It's kind of an experimental idea:
You have 2 teams and 2 sets of turrents. Each team has their own set of turrents here. Using the turrents wisely is a good idea on this map. This map as a strong emphasis on defense. Try not to hit your own team-mates with the turrents, as team damage does apply to them. |
Credits: |
ID Software Codeimp - maker of Doombuilder Zdaemon/Zdoom authors and admin |
Base: |
New from scratch |
Build time: |
About a week |
Editor(s) used: |
Doom Builder XWE Wintex Paint Shop Pro 7/8 20/20 Notepad |
Bugs: |
None |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| it's been done before in ressurection and sonic doom, but then again this shit is rare, very rare 5/5 (i'm mean to have stationary guns) | x | |
Anonymous
| nice idea, executed poorly | x | |
Anonymous
| I like these turrets. Nice consept. :) ****
-killingblair | x | |
Anonymous
| lol turrents | x |
View turretc.txt
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