| Title: |
Superfly |
| Filename: |
levels/doom2/s-u/superfly.zip |
| Size: |
71 KB
|
| Date: |
08/10/05 |
| Author: |
Jim Jankowski |
| E-mail: |
jwjanko@ix.netcom.com |
| Description: |
Just your basic co-op level that plays equally well in single and deathmatch mode and will make you give up all other wads. |
| Credits: |
my brother (who helped), the makers of doomII winDEU,Doomed,waded,wintex,warm, etc |
| Base: |
New level from scratch. |
| Build time: |
|
| Editor(s) used: |
See above |
| Bugs: |
None |
| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Great detail, even though it seems a bit random. I'll give this a 4 | x | | Nize | x | | That's tasty. Short n' easy, but nicely done. 4/5 -- Brun Ohn | x | | Beau travail manque de challenge un peu UV Fast en 3 vies - 3/5 - Eye's | x | | This map from 1996 is small and not too hard, but it looks and plays by far better than most maps from that time. Actually, it's quite fun to play and maybe I'd give this a run as a deathmatch map, too.
3.5/5 -Milian | x | | It's OK, but nothing special. I'd disagree that this was above average for 1996 - mapping had already reached a high standard by then. Gameplay is merely OK - no great surprises or challenges. There's some sort of trap near the end from which you can escape using a glide. I'm not sure what is actually meant to happen at that point. | x |
View superfly.txt
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