| Title: |
WELCOME.WAD |
| Filename: |
levels/doom/d-f/dmwel.zip |
| Size: |
45 KB
|
| Date: |
08/10/05 |
| Author: |
Neal Rayner |
| E-mail: |
funduke@hotmail.com |
| Description: |
You can tell that the keepers of Hell are toying with you, making you go around in circles as they welcome you back to hell.... |
| Credits: |
Raphael Quinet, Steve Bareman, J.S. Gagnon and all other creators of excellent editing utilities. And of course, as always, to Id. |
| Base: |
New from scratch |
| Build time: |
20 - 30 hours |
| Editor(s) used: |
Deu 5.1, DoomEd, BSP |
| Bugs: |
Very minor mirroring...especially in teleport room but it doesn't happen often, otherwise none known, but I may be wrong |
| Rating: |
     (2 votes)
|
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| It's an OK map gameplay wise, but the enviroments are nothing to get excited about. Also the use of the vine
texture used near the beginning of the map gives a nasty "Tutti-fruti" effect if you are not using Zdoom which blacks out the "speckles". 2 stars. | x | | Not a good map. Confusing and boring, repetitive, and much too easy. Some good fights, but they don't make up for the serious flaws. --1/5 | x |
View dmwel.txt
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