| Title: |
The Altar of Flesh |
| Filename: |
levels/doom2/a-c/altrflsh.zip |
| Size: |
206 KB
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| Date: |
09/12/05 |
| Author: |
Ian "Xanthier" Barefoot |
| E-mail: |
vampire_ancient@hotmail.com |
| Description: |
A fleshy/hellish medium-size map |
| Credits: |
Id Software (of course); Pascal "CodeImp" vd Heiden for Doom Builder; XWE also. |
| Base: |
New from scratch |
| Build time: |
1 1/2 months |
| Editor(s) used: |
Doom Builder 1.66, XWE version 1.15 |
| Bugs: |
A couple textures display misaligned in Boom. Let me know if you find any others. |
| Rating: |
     (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Urgh. It's from 2005, but feels ten years old - the design is awful, vintage 1995, garish and angular and painful to look at. It made me angry. In fact I got so angry at a teleport/elevator puzzle near the beginning than I had an episode. Now I have calmed down. But it's still a terrible level, no fun to play, binary gameplay (easy bits mixed with irritatingly tricky sections). Lots of monsters, but no good. | x | | This level looks like someone barfed up a doom sandwich. | x |
View altrflsh.txt
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