| Title: |
Last Mission FILE NAME last_mission.zip ENGINE Any, Vanilla DOOM 2, recommended ZDOOM GL or some oth |
| Filename: |
levels/doom2/j-l/lastmisn.zip |
| Size: |
189 KB
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| Date: |
10/22/05 |
| Author: |
Marc A. Pullen (aka Fanatic) EMAIL marcpullen@adelphia.net WEBSITE http://fanaticalproductions.net D |
| E-mail: |
marcpullen@adelphia.net |
| Description: |
A small map, basic layout, basic texturing, lots of imps |
| Credits: |
|
| Base: |
From scratch BUILD TIME 1 year off and on, probably a combined week total EDITORS USED DOOMCad 5.1 KNOWN BUGS None |
| Build time: |
1 year off and on, probably a combined week total EDITORS USED DOOMCad 5.1 KNOWN BUGS None |
| Editor(s) used: |
DOOMCad 5.1 KNOWN BUGS None |
| Bugs: |
None |
| Rating: |
     (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Very competently made map, but the gameplay is unexciting. If you're careless, you can get caught by the swarms of imps by sheer weight of their numbers, but if you choose a good place to fight them, it's very routine. From then on it's sedate, and the final arena seems kind of pointless, since the boss brain just dies after a certain amount of time - you could just as well suicide as soon as you've got there. There should at least be a switch to press. | x | | long title and crap gameplay. 0/5 | x | | The first imp fight is nice, the other 3 are just boring. Would've been better if there was some challenge like getting through them fast to a SSG placed behind them. The last fight is boring as well. 2+1 for okay map design. 3/5 - Belial | x | | I'd never knew a swarm of imps could be so hard to beat. Challenging! 4/5 | x | | The Imp stuff is good, especially if you don't abuse gamma; using what little you can see and tracking their fireballs makes for good fights in that environment; plus rushing without killing them all can be interesting. At the end there's some glitch that can crash (standard) Doom. | x | | This map is divided into two different parts.
In the first one you're in a dark hollow filled with endless hordes of imps, while you have a shotgun only. So, this part is ok though a bit monotone.
The second part provides an Icon of Sin in a large, almost empty room. I couldn't find out, how to kill it, but since I don't like IOS-maps anyway, I cancelled the game very soon.
So, this map depends very much on your personal taste, I guess. 3/5 -Milian | x |
View lastmisn.txt
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