| Title: |
MESH.WAD |
| Filename: |
levels/doom/m-o/mesh.zip |
| Size: |
65 KB
|
| Date: |
12/02/05 |
| Author: |
Jon Saloga |
| E-mail: |
funduke@hotmail.com |
| Description: |
Larger than average WAD set in Sci-Lab Environment. Fighting is tempered with a few puzzles.. |
| Credits: |
|
| Base: |
New from scratch |
| Build time: |
3 weeks |
| Editor(s) used: |
DEU5.0, DEU5.1, with BSP 1.0 |
| Bugs: |
None
Have Fun!
Jon |
| Rating: |
     (9 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Fun wad, nice puzzles, nice pace and some backtracking... If you donīt fear old maps you could have a nice time playing it - Danimetal. | x | | The first puzzle involved loading the level into Doombuilder in order to find which unmarked piece of detailing was a switch; then there is a chessboard-type teleportation puzzle and I gave up at that point. I admire the spunk of these people from 1994, trying to do something clever with Doom, but it's not much fun to play. | x | | y'a une porte qui ouvre pas - 2/5 Eye's | x | | Not too bad. Sometimes some good fun. *** | x | | Very well made | x |
View mesh.txt
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