| Title: |
Akce Korian |
| Filename: |
levels/doom/a-c/akce.zip |
| Size: |
539 KB
|
| Date: |
12/30/05 |
| Author: |
to obtain permission to upload. |
| E-mail: |
martin.mirejovsky@tiscali.cz |
| Description: |
8-level episode. See pribeh.htm (included in the zip) for information, images and story (in Czech). |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
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| Editor(s) used: |
WadAuthor |
| Bugs: |
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| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| It's OK, but nothing too special. | x | | This is ok but fun enough. | x | | Oh well, the mapping ain't special, and the gameplay is boring. Quite a bit of backtracking when you get the keys, low monster counts in huge areas making them seem empty. 2/5 - Belial | x | | Super,Special... level design is BRUTAL!!!
You are DAMM-GOOD Duke, 5/5 stars! | x | | bah!
2/5 stars. | x | | Average. The intended theme is strong, but it's done in a beginner way. It's also rather flat. The progression is really straightforward, and sometimes without any difficulty: find key, open locked door where the next key is... Just 3/5 stars. Ioan | x |
View akce.txt
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