| Title: |
ABSOLOM >absolom.wad< |
| Filename: |
levels/doom2/a-c/absolom.zip |
| Size: |
116 KB
|
| Date: |
05/12/06 |
| Author: |
Peter Wittkamp |
| E-mail: |
3576@compuserve.com |
| Description: |
Based on the movie absolom, I build this Level from scratch. Find out your way from the prison of absolom. |
| Credits: |
Rafael Voss for testing... |
| Base: |
New from scratch |
| Build time: |
Many Hours, ask my wife for further details :) |
| Editor(s) used: |
Deu II, Deutex 3.3 |
| Bugs: |
None. If not, try is out. |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Ridiculously Good
Perfect Amount Of Monsters | x | | It's decent, but nothing special. There are plenty of superior old wads. 3/5 | x | | This is dated April 1995. It's based on the forgotten Ray Liotta movie "No Escape". 206 baddies, mostly hitscan monsters. The design is an ugly, angular 1994-style mess with shotguns scattered all over the place. It has a crate maze that's so straightforward it's more of a "crate area". Loads of ammo and health, no real challenge, hard to actively dislike. Really of nostalgic value only. | x |
View absolom.txt
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