| Title: |
MC-2001 |
| Filename: |
levels/doom2/Ports/m-o/mc2001.zip |
| Size: |
66 KB
|
| Date: |
05/12/06 |
| Author: |
Gonzalo Perez de la Ossa (Dense13) |
| E-mail: |
6420thi@comb.es |
| Description: |
Based (once again) in the CyberDreams megawad, this is a small but intense level, designed as a New Year gift for all Doomers. |
| Credits: |
Id - Creators of DOOM The authors of DCK, Zennode and Wintex |
| Base: |
New level from scratch |
| Build time: |
One (long) day |
| Editor(s) used: |
DCK 3.62, Wintex 4.3 |
| Bugs: |
None. Note that if you try to play this level using the original Doom2, the main switch won't work, though you can still run it. Use a source port instead. |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A liitle room and a cyberdemon=dead. 5/20/07 | x | | If you liked Cyberdreams, you should enjoy this. | x | | This is a puzzle level dated December 2000, in the style of id=9277. It's a simple concept - you're trapped in a small room, and you have to run around the outside flicking switches whilst a cyberdemon pelts you with rockets - but it's well-executed, and feels like a good old video game. It basically has no replay value but it's great fun while it lasts. | x |
View mc2001.txt
|