Title:
Scimitar
Filename:
levels/doom2/Ports/megawads/scimitar.zip
Size:
1968 KB
Date:
10/26/06
Author:
Cycloid
E-mail:
Description:
20 shortish levels split into three episodes: Rear Entry, Knee Deep in the Sludge and Into the Blood "The Source" - That's what they call it. No one quite knows what it is, apart from the birthing grounds of the monstrous army that invaded your planet. Your team was sent to destroy it, but the way in was heavily guarded, and now only you survive. You'll have to find another way in... The maps are all relatively small with 2 min par times as average. all are designed to be demo friendly, possible from a pistol start and reasonably challenging on UV.
Credits:
Iori Dusk Sky
Base:
New from scratch
Build time:
30 months, in between getting married, having babies and working full time.
Editor(s) used:
Doombuilder, Whacked2, Wintex, XWE, Photoshop, Cool Edit Pro
Bugs:
Flat "bleeding" is used for some effects or to hide holes in the ground so some ports (GL specifically) may botch these up
Rating:
(18 votes)
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
View scimitar.txt
===========================================================================
Advanced engine needed : Boom Derivative
Primary purpose : Single Player
===========================================================================
Title : Scimitar
Filename : scimitar.wad
Release date :
Author : Cycloid
Email Address : doom @ cyclomedia . co . uk
Web Site : cyclomedia.co.uk/doom/
Other Files By Author : cyc-a, cyc-b, cyc-c (dac2005/dac1), map26 in 1024
Misc. Author Info : likes beer, sex and custard, preferably all at once
Additional Credits to : Iori : Dusk Sky
Description : 20 shortish levels split into three episodes:
Rear Entry, Knee Deep in the Sludge and Into the Blood
"The Source" - That's what they call it. No one
quite knows what it is, apart from the birthing
grounds of the monstrous army that invaded your
planet. Your team was sent to destroy it, but the
way in was heavily guarded, and now only you
survive. You'll have to find another way in...
The maps are all relatively small with 2 min par
times as average. all are designed to be demo
friendly, possible from a pistol start and
reasonably challenging on UV.
===========================================================================
* What is included *
New levels : 20
Sounds : new monster + weapon + environment sounds
Music : -
Graphics : lots of everything, mainly reworkings of originals
Dehacked/BEX Patch : included in wad
Demos : -
Other : scimitar-readme.txt, scimitar.cfg (doombuilder config)
Other files required : -
* Play Information *
Game : DOOM2
Port : Boom derived source port, tested with:
Eternity 3.31
WinMBF 2.03
pr boom 2.24
May Not Run With... : Ports that do not support voodoo doll "scripting" or
are 100% boom compatible
Other Info : Jumping is not required but not disabled
Vertical mouselook is similarly discouraged
* Play Information *
Map # : 1 to 20
Single Player : Designed for
Cooperative 2-4 Player : Starts included but not tested
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 30 months, in between getting married, having babies and working full time.
Editor(s) used : Doombuilder, Whacked2, Wintex, XWE, Photoshop, Cool Edit Pro
Known Bugs : Flat "bleeding" is used for some effects or to hide holes in the ground
so some ports (GL specifically) may botch these up
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels.
You MAY distribute this WAD, provided you include this file with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.cyclomedia.co.uk/doom/
===========================================================================