| Title: |
Ectopia |
| Filename: |
levels/doom2/Ports/d-f/ectopia.zip |
| Size: |
696 KB
|
| Date: |
10/23/06 |
| Author: |
Oculus Orbis |
| E-mail: |
oculus.orbis@gmail.com |
| Description: |
A creeped out sewage plant where all hell has broken loose(cliche) note: This is also my first publicly released wad
Play with gzdoom+"lights.wad" on 'doom'(intended) or 'standard' light settings |
| Credits: |
"Enjay" for the 'flats' resources (njsplash.wad) |
| Base: |
New from scratch |
| Build time: |
approx. 3 weeks |
| Editor(s) used: |
Doom Builder |
| Bugs: |
none |
| Rating: |
    (8 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Hate those stealth monsters! Hate dark areas! Hate nukeage! Loved playing it. Work that one out! 4/5 -jb | x | | a great and atmospherical map, nice shadows and very good use of zdoom features, could need a little bit more ammo and more light sources 4.5/5
| x | | Played it in plain zdoom and plain gzoom and wasn't too dark for me. Maybe I made womething wrong. Anyway, it's a great map, kinda difficult sometimes but great anyway. Acid was ok for me. 4 stars. | x | | Sorry, but I didn't enjoyed this map as others. The atmosphere was good and the details too, but the gameplay lacks. Bad ammunition placement, too dark areas... And too many bridges slowed down my pc ;)3/5 - Damned | x | | It takes place in the dank and dark sewers of a nuke-waste plant. Yeah, sigh, it bored me too. | x | | gameplay 3. Mirrors, under water, etc made it a 4. | x |
View ectopia.txt
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