| Title: |
Frost Temple |
| Filename: |
levels/doom2/Ports/d-f/ftemp.zip |
| Size: |
640 KB
|
| Date: |
01/31/07 |
| Author: |
Ryan Albright (High Flyin' Ryan) |
| E-mail: |
ryan_04@sbcglobal.net |
| Description: |
This is my second map to be released. I just wanted to play around with new textures and see what I could come up with. Hope this is better than my first map, "Imp-ire". |
| Credits: |
Nick Baker, Afterglow |
| Base: |
New from scratch |
| Build time: |
A little over a month. |
| Editor(s) used: |
Doom Builder |
| Bugs: |
Some lifts and tags do NOT work with any other engine, other than Doom Legacy. |
| Rating: |
    (6 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| not that bad, a litle to mutch helth and ammo tho
3/5 | x | | bland, boring architecture and gameplay 1/5 | x | | This comes with a texture pack - it's a shame the author didn't spent more time aligning them. The layout is very square and dull, with almost no detail, just a lot of right-angled corridors. The eventual techbase area is just a big square room with some blocks. The gameplay is perfunctory. You fight 102 mostly middling baddies, although I got bored and ran past the last batch (and then had to run back and kill a forgotten spider, because of tag 667). | x |
View ftemp.txt
|