| Title: |
nldoom21.zip |
| Filename: |
levels/doom2/m-o/nldoom21.zip |
| Size: |
29 KB
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| Date: |
03/03/95 |
| Author: |
Nelson Laviolette |
| E-mail: |
nelsonl@limestone.kosone.com |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| I liked it | x | | This is dated January 1995. It's Map01. The design sensibility is vintage 1994; right-angled mazes with one monster just around every corner, a hub-style design, no theme, tonnes of ammo and health that you don't need. It's hard to really hate it because the design is generally competent, but it's very undemanding. Curiously the only tough monsters are hidden in a secret arena that you'll never unlock unless you look at the map in an editor. | x |
View nldoom21.txt
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