| Title: |
TORCHLEV.WAD |
| Filename: |
levels/doom/s-u/torchlev.zip |
| Size: |
30 KB
|
| Date: |
04/13/07 |
| Author: |
Unknown |
| E-mail: |
funduke@hotmail.com |
| Description: |
[BBS file description:] TORCHLEV.ZIP 31317 02-02-95 A great setting for an action packed deathmatch, not too big, not too small. Stairs, doors teleporters and lifts. Playable with 1 player, needs texture alignment! |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
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| Editor(s) used: |
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| Bugs: |
needs texture alignment! |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| The exit is immediately accessible, and I suggest you use it, because the rest of the map is an utterly atrocious collection of faulty sectors, random or missing textures, tutti-frutti effects, completely unmarked teleporters, and HOMs. I got stuck when teleporting into a HOM and gave up. The level looked so buggy I suspect something may have gone wrong with it when Funduke handled the file. Thankfully for the author, he/she remains anonymous. The pits. --0/5 | x |
View torchlev.txt
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