| Title: |
BERSERK.WAD |
| Filename: |
levels/doom/a-c/berserkj.zip |
| Size: |
21 KB
|
| Date: |
04/13/07 |
| Author: |
Jon Landis |
| E-mail: |
alandis@delphi.com |
| Description: |
Total Chaos, Lots of weapons hidden everywhere! |
| Credits: |
|
| Base: |
New from scratch |
| Build time: |
Approx 7 hrs. |
| Editor(s) used: |
Deu v5.1 |
| Bugs: |
-devparm causes problems, some mirror effects |
| Rating: |
    (1 vote)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Good: Challenge is actually fairly decent; Supplies are doled out relatively well. Bad: Level progression is frustrating as secret doors/lifts often must be discovered to proceed; Rooms are just varying geometric shapes with basically no architectural detail; Tutti-frutti; HOM; Lots of misaligned textures with no consistent theme or logic whatsoever. Overall: An ugly, needlessly-confusing map, but at least there's plenty of fighting to do. 1/5 -VV | x |
View berserkj.txt
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