| Title: |
SHOTGLRY.WAD |
| Filename: |
levels/doom/d-f/dmshot.zip |
| Size: |
6 KB
|
| Date: |
04/13/07 |
| Author: |
Bill Winsky |
| E-mail: |
funduke@hotmail.com |
| Description: |
Shooting Gallery. This WAD has two rooms: One with everything you could want, and the second with a whole bunch of monsters. |
| Credits: |
|
| Base: |
New from scratch |
| Build time: |
5 hours |
| Editor(s) used: |
DEU |
| Bugs: |
none |
| Rating: |
     (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| More gorilla anus material here, essentially a precursor to NUTS.WAD which would have brought any 1994 computer to a screeching halt. A big room with ammo and stuff, and another full of imps/demons/zombies. There's a turkey-shooting window with a platform (the only indication of any mapping skills). Basically that's what gave 1994 wads a bad name, and I don't get how shit like this were released alongside (and at the same time) with masterpieces such as UAC_DEAD.WAD. 0/5 -Maes | x | | pointless crap. this should never have been released to the public. 0/5 | x | | I've seen NUTS-style levels with way higher (and I mean WAY) monster counts than this. *vomit* | x | | well, heck, I had fun when I made it. Bill :) | x |
View dmshot.txt
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