| Title: |
Corruption |
| Filename: |
levels/doom2/Ports/a-c/corrptiz.zip |
| Size: |
164 KB
|
| Date: |
05/14/07 |
| Author: |
Doomaniac |
| E-mail: |
doomaniac@ig.com.br |
| Description: |
Doom 64 Marine has finally returned from hell.But he landed in our radioactive garbage base.We want you to go there and bring him back alive.We need to ask him something... |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
long |
| Editor(s) used: |
Doom Builder,xwe 116 |
| Bugs: |
none yet |
| Rating: |
    (10 votes)
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Supported mirrors:
Unsupported mirrors:
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Reviews:
| Layout:7
Does a fine job in creating the map layout.
Looks like those good old school levels.
detail:6
Not much to see here, the same textures are used allot.
Ammo,health and monster placement:5
It is painful to be stuck in a room full of archviles with nothing but a few bullets, some shells and little health.
Fun factor:6
poor health and ammo placement can easily take allot of the fun away.
It is worth a download. I i can't say i will ever play this level more then once. 3/5 stars | x | | It was okay, but a bit to dark for my tastes. | x | | 3/5 is fair for this mediocre level. | x | | Seems to me that bastard above born knowing everything about Doom editing!
4/5 for your will power! Keep on this way! Logan MTM | x | | I second the MTM... - Pyro | x | | not enough ammo or health do you know how hard it is fighting a cacodemon or a hellknight with only your fists the detail is nice though but some textures need animation 3/5 | x |
View corrptiz.txt
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