| Title: |
How long can you last? |
| Filename: |
levels/doom2/Ports/s-u/snhft.zip |
| Size: |
6 KB
|
| Date: |
07/02/07 |
| Author: |
EANB |
| E-mail: |
ea_nb@yahoo.co.nz |
| Description: |
How long can you last? Press the switches to find out! |
| Credits: |
NOBODY |
| Base: |
New from scratch |
| Build time: |
1 hour |
| Editor(s) used: |
DOOM BUILDER |
| Bugs: |
none |
| Rating: |
     (11 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| well, it sucks... FUCK OFF 6KB PIaCE oF SHItT | x | | its not that bad... but you have to have a little variety in gameplay. not "stay-on-switches-u nless-you-want-to-ta ke-damage" gamplay.
hmm... reminds me of imps dropping ~_^ | x | | Right....back to shaving sheep, for you.
| x | | Look. Just because something is only 6kb small doesn't mean it automatically sucks. In reality, this map isn't that bad. Also, I'll tell you a secret you likely already discovered. The block that appears to be blank is a switch. It summons archviles. | x | | Till zdoom becomes unresponsive in fact. Because you forgot to implement a limit on health and ammo and enemies.
As said above, this is done before: imp arena
http://www.doomworld .com/idgames/index.p hp?id=12300.
Maybe there is alimit in that case 3 1/2 stars. But there's no limit in my version of gzdoom (1.0.24 2.1.7xx r530) so 0/5 from coldfusio.
| x | | Kinda fun for a start then pointless. 3/5 - Optimus | x | | Meh, its a good test wad for weap wads to see what they can do to different monsters, but after that..... umm, it sucks? | x |
View snhft.txt
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