| Title: |
Cybo-Kill!! |
| Filename: |
levels/doom/a-c/cybokill.zip |
| Size: |
32 KB
|
| Date: |
03/09/95 |
| Author: |
Brian S. Barrett |
| E-mail: |
brian@nas.com |
| Description: |
You've just transported into the Cybo-Demon's base of operations. Now all you have to do is find him and take him out. Somewhere in the base is his station-control-room, from which he radios messages to other UAC bases and of course the inhabitants of the one you're in. But beware! The Cybo-Demon is tricky! Once you spot him he'll do anything to make sure you stay....dead or alive. |
| Credits: |
ID, for a most awesome game! Geoff Allan, for DoomEd |
| Base: |
of operations. Now all you have to do is find him and take him out. Somewhere in the base is his station-control-room, from which he radios messages to other UAC bases and of course the inhabitants of the one you're in. But beware! The Cybo-Demon is tricky! Once you spot him he'll do anything to make sure you stay....dead or alive. |
| Build time: |
|
| Editor(s) used: |
DoomEd v.2.60 beta 4 "The Real Thing" |
| Bugs: |
None that I know of
If you find any, please let me know. |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| ill rip his hed off and throw it out of the galixy | x | | I know what youre thinking: This is a shitty square with a cyberdemon in it. but hold on! This map features solid gameplay and design, a quick ripper of a map. It stands well above most WADs from 1995, and would have made a welcome addition to any old map sets. | x |
View cybokill.txt
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