| Title: |
Ode to M.C. Escher |
| Filename: |
levels/doom2/d-f/escher.zip |
| Size: |
76 KB
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| Date: |
07/26/08 |
| Author: |
Cary Maucere |
| E-mail: |
super_shotgun35@yahoo.com |
| Description: |
Well, this is my 10th effort at wad design. I tried to pay careful attention to detail on this one. It's much more fun to play a level if you are completely emmersed in it and feel like a part of the game environment. Let me know what you think...
*title note* I was tired of the same old level names and decided to pay tribute to one of my favorite artists... |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
- |
| Editor(s) used: |
DoomCAD 6.1, DMAPEDIT |
| Bugs: |
None that I know of. Let me know if you find anything... |
| Rating: |
    (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| quite good, 3.5/5 | x | | This disappointed me a little. I was expecting something reminiscent of id=14036, but playable; in reality it's a good 1995-style dungeon level, and has nothing to do with M C Escher's mindbending woodcuts. There's a lot of action, some amateur bugs, no real challenge because you have masses of health and ammo, and the ending is a was-that-it? affair. But I enjoyed it in a retro way. | x | | Not a bad map, I shall say. Its a dungeon style map, and it had a steady flow. The number of secrets was just wow. Good if you are looking for a retro dungeon style wad. 3/5.-Candle M | x | | 2,5/5 for this one. Needs more detail, but well: it is an old wad. So, it is ok. | x |
View escher.txt
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