| Title: |
The Hidden Warehouse |
| Filename: |
levels/doom2/v-z/warehse.zip |
| Size: |
72 KB
|
| Date: |
07/26/08 |
| Author: |
Joe Kaminski |
| E-mail: |
super_shotgun35@yahoo.com |
| Description: |
One day you hear of an evil force that has taken up |
| Credits: |
none |
| Base: |
New from scratch |
| Build time: |
- |
| Editor(s) used: |
DoomCAD 6.1, BSP 1.2 |
| Bugs: |
None that I know of. |
| Rating: |
     (5 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| meh. it's alright. There's one hall of mirrors though. The Room with the teleport that gets you to the blue key, it's outer walls have hom. Just lettin ya know. | x | | This is from 1996. The author specialised in mundane locations. His email address suggests that there were 34 other people called "super_shotgun" on Yahoo; obviously an unimaginative lot. The level itself is an unremarkable warehouse map, with right-angled mazey corridors and - yes - crates. It's sins include crush traps, unmarked secret doors, slime mazes, loads of health and ammo, uniformly close-range fights. I wasn't a fan. | x | | I tried to play this, but couldn't really get into it. The layout was a bit meh at best. I'll give it a 2 for effort.-Candle M | x | | Ugly. 1/5 | x |
View warehse.txt
|