Title: |
Forward Deathmatch |
Filename: |
levels/doom2/deathmatch/Ports/0-9/4wrddeth.zip |
Size: |
192.8 KB |
Date: |
08/08/08 |
Author: |
Jim Brannen |
Description: |
A deathmatch level based on some houses on my street. In one of the basements is Stargate Command from the Sci-fi show "SG-1". |
Credits: |
My friend James for giving my the idea. |
Base: |
Modified from another level I'm still making, "forward". (Which is new from scratch) |
Build time: |
|
Editor(s) used: |
Windeu 32, Doom Builder, Wintex, BSP |
Bugs: |
None |
Rating: |
(4 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| Its alright. I'm not into Deathmatching but I use a variety of Deathmatch wads to test out differnet Decorate monsters or what-not. | x | |
Anonymous
| Looks ok I think. 3/5 | x | |
Anonymous
| This is not a vanilla Doom level. It requires Boom compatibility. Pretty pointless level too. | x | |
Anonymous
| It's an effusive experience to play this latest effort. | x |
View 4wrddeth.txt
|