This is a Doom 64 map for Doom 2. It uses Doom 64 weapons, sprites and enemy's, this was suppose to be for snipers Doom 64 II: The Rising project but things changed a little so i am releasing this map as a standalone map. |
There are 2 files, the wad that has the level it self, and a wad that has the Doom 64 sprites and enemy's and textures. Just drag and drop "both" files on your .exe file (in Zdoom's case, its Zdoom.exe, for example) and run Doom 2, then start playing and enjoy!
ALso, there are no Difficulty Settings.
New from scratch|
About 3 days.|
Doom Builder and slumped|
Textures don't seem to work right with Gzdoom sometimes.|
|I like the Doom 64 stuff :)||x|
|The visual part of the wad is ok.It's a good use of Doom 2 and Doom 64 textures together.The problem is with the Doom 64 sprites.They are huge.I ran the wad with skulltag-v097d2-RC3. And not everything is with Doom 64 sprites.Even sounds aren't replaced.But the atmosphere of the wad is very good.4/5 stars - Doomaniac||x|
|Not bad not all that good either, gameplay was pretty easy it lacked some very hard battles.Its an flat corridor type of level, there is some difference in height.Texturing could have been better, the doom64 sprites don't go well with the doom2 ones.But I enjoyed it so 3/5 stars -DD||x|
|I put the 'crushing fear' into a square box and kicked it around. I am bad-ass extreme!||x|
|lol! The imps are huge! 4/5 stars for this short but fun Map01. ||x|
|A pretty good map, it lacks tough fights, but still pretty fun. 3/5 stars. ||x|
|GOOD, but where did you get the 64 pack? (ur copy doesn't iclude POSS via zombieman) 3/5||x|