| Title: |
Rampage V2 (ENG) |
| Filename: |
levels/doom2/p-r/rampv2en.zip |
| Size: |
3207 KB
|
| Date: |
08/14/08 |
| Author: |
Lainos |
| E-mail: |
X@Yandex.ru |
| Description: |
One map - escaping from seven floors of asylum with serious hallucinations. Revenge of loony. |
| Credits: |
ID Software for the Doom, Shadowman for testing, Epic Games for great music, http://iddqd.ru. |
| Base: |
New from scratch |
| Build time: |
|
| Editor(s) used: |
Doom Builder 1.68v, XWE 1.16 |
| Bugs: |
None |
| Rating: |
     (16 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is from August 2008. It starts off with a boring lengthy poorly-written text intro that you can't skip. The design uses lots of Zdoom effects, but it's still blocky and poorly-textured. I was randomly teleported somewhere and then ended up getting stuck in the opening section; I have no inclination to go through the text intro again. Judging by the map, the rest of it is just a lot of cramped techbase corridors. | x | | It's good, though, the architecture in the actual building (not the hallucinations) could've been better. Excellent concept though. The reason i thought it was good because of the hallucinations, outstanding concept. 4/5 | x | | How the hell do you get out of the chapel area? | x | | i like almost any wad i haven't played before.10/15/08 | x | | Very nice, actually. The "psychotic" effects are somewhat reminiscent of RTC-3057; less well-executed, of course, but that's no shame. The overall mood is reminiscent of "Asylum of the the Wretched", and while it is not 100% polished, it gets a well-deserved 4/5 from me. | x | | I got stuck in the room with the creepy noise, fog, and massive health archvile after making lots of progress. 0/5 for improper testing. | x | | Awesome! 5/5! | x |
View rampv2en.txt
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